Bandai Namco confirms that Elden Ring will be supporting Ray Tracing
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Bandai Namco confirms that Elden Ring will be supporting Ray Tracing

Bandai Namco confirms that Elden Ring will be supporting Ray Tracing

Bandai Namco confirms that Elden Ring will be supporting Ray Tracing

We can now see what resolutions Elden Ring will have when it releases on February 25, 2022, thanks to the specifications and compatibilitypage found on Bandai Namco’s website. The specs reveal that ray tracing will be supported on PC, PS5 & XSX. However, it will not be available in the release.

Elden Ring framerate and resolution

Bandai Namco has also confirmed that 4K support will be available for PC and next-generation consoles. They also have revealed the maximum performance of current-generation consoles. You will need to play on a compatible 4K TV or monitor to attain 4K resolution.

Is Elden Ring able to support Ray Tracing?

Ray Tracing support will be available for Elden Ring, but it won’t be available in time for the game’s February 25th release. The only information we have is that it will be available via a patch to PC, PS5 or Xbox Series X sometime after release. However, the timeframe is still unknown.

Elden Ring Ray Tracing for PC

With the post-release patch Ray Tracing will come to PC. The tech features available for Elden Ring on PC can be found in the table below.

Maximum resolution 4K – Up to 3840 x 22160P
Framerate Maximum 60FPS
HDR Support Yes
Ray Tracing support Yes

Elden Ring Ray Tracing with PS5

With the patch, PlayStation 5 gamers will receive Ray Tracing support. This and all other performance and res stats are below.

PS4 PS4 Pro PS5
Maximum resolution Maximum 1920x1080P With Checkerboard, up to 3200x 1800P 4K – Up to 3840 x 22160P
Framerate Maximum 30FPS Maximum 30FPS With Performance Mode, up to 60FPS
HDR Support Yes Yes Yes
Support for RTX No No Yes

Elden Ring Ray Tracing for Xbox Series S and X

Ray Tracing support for the Xbox Series X will be available when the patch is released, but it will not be offered on the Series S.

Xbox One/Xbox One S Xbox One X Xbox Series S Xbox Series X
Maximum resolution Maximum 1600x900P 4K – Up to 3840 x 22160P Maximum 2560x1440P Maximum 3840 x 2160 (4K).
Framerate Maximum 30 FPS Maximum 30 FPS With Performance Mode, up to 60 FPS With Performance Mode, up to 60 FPS
HDR Support No (Xbox One). Yes (Xbox Ones S) Yes Yes Yes
Support for RTX No No No Yes

It is hard to imagine what ray tracing could do for a game like Elden Ring. We are eager to see the results. You will need an RTX-compatible GPU to enable ray tracing. For more information on ray tracing, please visit our complete guide .

Elden Ring Cross-gen play

Elden Ring can be used across gens, but there are restrictions. Elden Ring on Xbox will be fully cross-gen. This means that you can transfer data between current-gen and next-gen consoles. On PlayStation, however, Elden Ring will only allow data to be transferred from PS4 to PS5. It is not possible to transfer save data from PS5 to PS4.

Bandai Namco confirms that Elden Ring will be supporting Ray Tracing
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