Starfield is nominated to win the Most Innovative Gameplay Award, for an unknown reason
Starfield is awarded an award for the game’s “innovative” gameplay, a unexpected but one that is a great pleasure.
The past year has been difficult for Starfield. It was supposed to be the most anticipated debut of the game quickly was ruined when the fans concluded that it was j ourt Fallout, only out in space..
A lot of people thought it’d be similar to No Man’s Sky however, it has that traditional Bethesda appeal thrown into the mix, along with a myriad of adventures, planets are able to transform into massive bases, and thrilling space combat. It was supposed as one of the most thrilling and most engaging science-fiction RPGs that ever existed however it was far too amazing to be true..
This isn’t meant to mean this is a terrible game. it’s an excellent game such that it made the cut on our Games Of The Year list but it wasn’t exactly what people expected.
Even though it did not win any awards in the last year’s Game Awards, only getting nominated in one category, it has a possibility of winning back its place through the forthcoming Steam Awards. Bethesda’s game has been named to win an Innovative Gameplay prize. This comes as an unexpected development considering that the majority of criticisms of the game center around the game’s inability to push limitations other than the possibility of creating your own spaceship.
There is an aspect Starfield excels at very well: starting a brand fresh game. Many RPGs offer some sort or New Game+ and Starfield isn’t any different. But what Starfeld differs from other games is that it treats every new game as a distinct universe in which characters can be different, events that are unexpected occur, or you could be re-assigned to Constellation through your alternate self.
If it meets the requirements for an award like the Innovative Gameplay award is another matter, but it surely worthy of some attention.
It could be one of the awards that Starfield gets away this year. This is an unavoidable reality, but necessary, particularly with the ferocious rivalry from Baldur’s Gate 3 as well as other amazing RPGs released in the year.