Elden Ring's Director Responds to Graphical Comparisons with Demon's Souls PS5 remake
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Elden Ring’s Director Responds to Graphical Comparisons with Demon’s Souls PS5 remake

Elden Ring's Director Responds to Graphical Comparisons with Demon's Souls PS5 remake

Elden Ring’s Director Responds to Graphical Comparisons with Demon’s Souls PS5 remake.

Elden Ring looks strong as a contender for Game of the Year 2022. FromSoftware admits that Elden Ring is a mix of their Souls gameplay and a beautiful open world. They are concerned about people comparing it to the Demon’s Souls PlayStation5 remake.

Hidetaka Miyazaki, director of EDGE Magazine (via GGC), stated the following during an interview:

My guess is that our graphic-creation staff felt […] more pressure than any other. Graphical fidelity is not something that we place as a top priority. Graphical fidelity is dependent on the requirements and systems of the game, so it has a lower priority than other elements of development.

Elden Ring’s Director Responds to Graphical Comparisons with Demon’s Souls PS5 remake

Miyazaki confirmed the same:

My graphics team works extremely hard, and this is an area that I find myself feeling a bit sorry for. They’ve been working extremely hard on Elden Ring. Our graphics systems team has been pushing for a lot more features to make it the most beautiful game we’ve ever created.

These fan concerns are not unfounded, considering that Demon’s Souls was a new-gen exclusive and Elden Ring is an all-gen release. FromSoftware seems to be betting on gameplay taking over the show. However, Miyazaki assured viewers that Elden Ring would still be available, as shown in the Network Test.

S, while Demon’s Souls is out now exclusively on PS5. We will keep you updated with any additional details as they become available.

Elden Ring’s Director Responds to Graphical Comparisons with Demon’s Souls PS5 remake
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