Ghost of Tsushima: Release date, Trailers And News

Learn the Way of the Ghost

First Declared at the Paris Games Week of 2017 a Brand-new IP from Sucker Punch which will be exclusive to Sony’s PlayStation 4.

Though Sucker Punch is mainly famous for the inFamous games, the developer is leaving quite significantly in the inFamous formula for this new game. Saying so-long to high-rise cities and neon superpowers, Ghost of Tsushima will be a historical open world experience that will take players back to Feudal Japan.

Ghost of Tsushima trailers

PlayStation showed us more of Ghost of Tsushima than during its E3 2018 Convention with a lengthy gameplay introduction. The trailer shows a massive open world that almost looks like a painting using a towering atmospheric soundtrack.

We see our samurai challenge Mongol invaders in a Combat style that reminded us of Assassin’s Creed. However, as well as front and outright combat, there’ll be an emphasis on stealth with gamers utilizing the element of surprise to avoid being outnumbered.

Before this we saw the statement trailer which premiered at Paris Games Week.

Though It was recorded in the match engine, it does not feature much in terms of gameplay. What it does show, however, is that the game world we are going to be playing in and it’s apparent that Sucker Punch is planning to get a gorgeous aesthetic.

It does not focus on in-game play or footage however there was also an Enlightening panel held at PSX with different members of the game’s development group.

Watch below for information about the trailer that is aforementioned and What Type of research has gone into it:

News and features

PS5 exclusive?

According to a’leaked internal email’ from Sony (and posted to NeoGaf), The PS5 is going to be unveiled at a”PlayStation Meeting 2020″ launching event on February 12, 2020. This assembly, according to the rumor, intends to showcase”the future of Sony PlayStation into the entire world”.

Exactly the same’leaked internal email’ asserts that Ghost of Tsushima will be a PS5 exclusive.

It’s worth taking this rumor with a huge pinch of salt as it hasn’t been verified that this is a formal internal email.

In response to your request for comment, a Sony spokesperson stated:”We do not comment on rumour and speculation”.

It will still be on PS4

Information On Ghost of Tsushima has been appropriately hard to find these days and a current job listing for a storyline writer on the match has had some buffs concerned that Sucker Punch will soon be releasing its new IP on the increasingly-discussed PS5 in contrast to the PS4.

However, Sony appears to have put these worries to bed by confirming in a leaked demonstration (via GamesRadar) That it will continue to be dedicated into the PS4 for the subsequent three years together with”an outstanding roster of exclusive AAA games to come”. These matches will include upcoming exclusives The Last of Us two, Death Stranding and Ghost of Tsushima, as signaled by images of these matches around the PS4 slide which was part of this demonstration.

That doesn’t mean Ghost of Tsushima won’t be playable to the PS5 Though – there’s a good deal of talk about backwards compatibility and it is likely the sport will straddle the generations, taking players out of their current console to their next. If you’re not going to be prepared to jump into another generation, though, don’t worry – it appears like Ghost of Tsushima will still be an option.

Job Listing

After Hardly any news for quite a while, in April 2019 Sucker Punch posted a job listing for a story writer on its own Ghost of Tsushima team. This posting wasn’t particularly reassuring to fans who thought the game was rather far along in its evolution and indicates that any kind of release date or further news could be some time off.

The job listing (via Gamasutra) Asks that applicants be ready to”compose top excellent dialogue” and give ideas to other narrative areas of the game. But it also states the candidate needs to have the ability to write to”tight deadlines” that could mean that development is moving apace and Sucker Punch could want to bolster its current team with a brand new member able to neatly tie up any secondary narrative strands.

Until any information comes out of Sucker Punch itself, of course, all of this is only conjecture.

The primary character is Jin Sakai – but he is not alone

Ghost Of Tsushima focuses on samurai Jin Sakai but you will also gather allies such as archer Masako (who was you might remember from the trailer).

It’ll be put in Feudal Japan

As Revealed from the game’s announcement trailer, Ghost of Tsushima is going to be put in 13th century Japan at that time of the Mongol invasions. From the years 1274, the Mongols made their first stop on the island of Tsushima. You will play Jin, one of the last of the samurai on the devastated island, decided to quash the invasion and push the Mongols out despite the odds being stacked against him.

The game’s art Director, Jason Connell, said in a recent PSX panel for the game that the team are taking an”inspired by” approach to the game with the setting, functioning as a”jumping off point” to get a completely original story.

There will be an open world and you’ll play in the third-person

Though It is very different from Sucker Punch’s past games in a lot of ways, Ghost of Tsushima will endure one similarity to inFamous with its third-person perspective; now gamers will take up the use of a samurai called Jin.

The game will have a massive open world. Particularly, the setting will be the massive island of Tsushima, situated off the coast of Japan. Tsushima is a geographically diverse place and the game’s trailer show that players will be able to travel from lush woods, to rugged mountains and cities filled with interesting characters.

Inspired by trailer footage it seems likely that the participant is going to do the majority of terrain traversal on horseback.


We’ve Seen hardly any of gameplay thus much, but given the setting and overarching narrative it has the potential to be interesting. Playing with a samurai unsurprisingly means that there will probably likely be both action and stealth elements but there seem to be some plans to mix up the formula.

The samurai the player will take control of, as an example, is the one of the last of his kind and consequently he’s made to shed traditional samurai tactics and shape a new way of fighting call the’Way of the Ghost’.

While we don’t know what this Way of the Ghost entails, We’re interested since it’s an entirely new way of fighting necessitated by there being just one samurai confronting an whole army. All of this together makes us believe there will be a heavy emphasis on strategic stealth and the use of improved (maybe slightly supernatural) powers.

According to the game’s listing on the New Zealand PlayStation Store, players will be building the legend of’the Ghost’ in a narrative”motivated by classic samurai stories”

There’ll be a Selection of weapons

Naturally Weapons will be crucial in this match and from the trailer, we can see that there will be a vast assortment of those. Alongside the traditional samurai katana, we glimpsed long bows, armored horses and tons of fire.

The villain will be intriguing

Alongside an Protagonist, we anticipating a villain of substance. The player will be facing the Mongol Empire, known for its advanced horseback and archery abilities as well as its ferocity.

The chief of this army will be the player’s main enemy and Sucker Punch has clarified This leader as being an”uncomfortably reasonable killer” How this can manifest itself in the match is unclear but it suggests an engaging story line and hero/villain lively.

It may use Japanese dialogue

During a panel in PSX, the game’s creative director Nate Fox asked the crowd if they’d be interested in playing the game with Japanese dialogue. After applause that could not be mistaken for anything aside from affirmation, he said”Noted, thank you.”

While this isn’t a confirmation of Anything, it will suggest that Ghost of Tsushima could very well go down The route like Nier: Automata with dialogue entirely in Japanese alongside English subtitles. It would certainly compliment the efforts the development team has clearly gone to in going on research Excursions and requesting expert advice to achieve cultural authenticity.

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