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The best Mods Of Witcher 3

Updated for 2018! Gameplay tweaks, graphical options, and other tools for enhancing your game.

The Witcher 3: Wild Hunt is among the best PC RPGs of all time, or so the notion of modding it sometimes feels like garnishing a kingly steak with corner store-grade sauce. However, the best Witcher 3 mods really do make for a much better match –or at least a more suitable or distinct game, which is welcome in your second or next adventure through the Northern Realms.

Below you’ll find our list of the greatest mods for The Witcher 3, updated for a new playthrough at 2019 or beyond. The best Witcher 3 mods cover everything from texture overhauls to automobile looting and the ability to frolic through shallow water. Unless otherwise noticed, each one these mods should work together with the past Witcher 3 patch, version 1.31.
Table of contents

Utilities
Menu and traveling
Combat
Gear and trade
Pictures and camera changes
Overhaul mods
Utilities

Debug Console Enabler

If you are going to be tinkering around with a great deal of mods, you’re going to require the god-like forces of the debug console supporting you. This little mod unlocks the debug console, permitting you to use console commands to alter settings, spawn enemies, fix broken objects, etc..

Nexus Mod Manager

All of the Witcher mods live on Nexus, and the Nexus Mod Manager is the only best way to wrangle all the competing and conflicting changes that mods may be bringing into your match. While you’re installing mods, listen to warnings about conflicts and load dictates. If you do see a specific loading sequence, the NMM is where you go to make that change. Otherwise incompatible mods may work flawlessly if you load one before another.

If you are installing a great deal of mods, do it like your mother taught you: go slow, take it easy, and say your prayers.

Mod Merger

Did you know there’s a”mod limitation”? It was news to us. If you’re attempting to install more mods than the sport wants to let, the Mod Merger can help. The process will take about 15 minutes, but basically the merger will combine your compatible mods into a single customized bundle just for you. Many mods? No no, sir, as you can see, I am installing only one enormous mod.

As above, be cautious with this one. Simply devote the time to merge mods you know work well together, otherwise you will end up doing the entire process repeatedly.
Menu and traveling

Mods that expedite your journey, clean up your UI and create Dandelion shut the hell up.
Fast Travel from Anywhere

Geralt’s world currently has tons of signposts for quick travel, but sometimes you will still end up spending ages coaxing Roach across countryside for the nearest one. If you are not down for this occasionally humdrum little roleplay, this mod allows you teleport to any fast travel point from anywhere, much in the style of Skyrim. If that does not seem fun for you, let us indicate the exact opposite: this mod will cancel all of speedy travel channels, except for a couple that hop between areas.

Use your new speedy travel abilities with caution and don’t get too hasty: overriding the existing system allegedly causes difficulties with a tiny number of quests. This one is not being updated anymore, so that it will have some problems with newer mods. When all else fails, try to resolve conflicts with the mod merger.
All Quest Aims on Map

While it’s fine that the map is not thickly cluttered with icons like any type of Ubisoft-produced hellscape, trying to remember where the herbalist is can be quite annoying. This mod adds every map icon to the map all the time, including local merchants and any pursuit objective for any quest in your journal. When it’s too much, you always have the option to customize and conceal any markers you do not need.
Added Stash Locations

Your Stash is available from a few places around the Earth, but this mod asks: Why not more? Installing this will add eight new stash locations and relocate two of those standard stash places to more convenient places. This is especially handy if you’re using a desire mod that adds weight to cash.
Preparations Mod

One of the best parts of the ancient Witcher game is feeling as you have to do your homework before any big contract. You consume Specter oil for the first time and make sure you’re stocked up on Moon dust, you meditate, and you sharpen your silver sword.

This mod recaptures some of that old magic by creating meditation a more meaningful procedure. You have to meditate to spend points on your skill tree, refill alchemical items and oils, and repair items. By default, drinking and eating during combat is not allowed with this mod, so you really need to be sure that you’re all set ahead of the Noonwraith strikes the windmill.

Favorable Meditation

If Preparations Mod sounds like more trouble than fun, check out Friendly Meditation. You still receive all the potion refilling benefits of vanilla meditation, however you do not have to look at a dull ol’ menu. Rather, the HUD falls away and you also get a wonderful view of the clouds zipping past, the stars rotating, and the sun rising over the mountains.

Sometimes, a Witcher just needs to have a damn minute, you know? Just remember the Unification patch with this one.
Favorable HUD

The Witcher 3’s UI may feel somewhat cluttered, but turning portions off it may make the game overly difficult. This mod has many attributes, available in different downloads if you just need one or 2, that improve the onscreen issues. From holding down a key to enter meditation without using the menu, to hiding quest markers unless you’re utilizing your Witcher sense, also HUD components that can individually be toggled on and off without having to open up your menu, and more.
Lamp on Player’s Boat

Is it a big deal? No. However, it sure does look nice. This mod adds a tiny hanging lamp to your little sailboat. Adorable. Look at that Witcher go.
Disable Storybook Videos

A number of us–we’re not naming names or anything–would be pleased to feed Dandelion along with his stupid mouth to a woodchipper. As there are no woodchippers from the Northern Kingdoms, this mod that deletes those storybook narration movies that you have to hear over and over again will probably need to do.
Jump in Shallow Water

Oh my god, finally.

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