Oblivion Remastered Player Regrets Ignoring Main Quest Due to Brutal Enemy Scaling
A player of **The Elder Scrolls IV: Oblivion Remastered** recently shared their regret after skipping the main quest to freely explore the world, only to be overwhelmed by the difficulty spike in the **Kvatch mission**.
Reddit user *MaximumCashew0* leveled up to 15 before starting the Kvatch quest, expecting a smooth experience. Instead, they encountered powerful enemies like Atronachs and Daedroths that quickly overwhelmed them. The gameplay clip they posted showed them dying within seconds of entering the battle, prompting them to warn others about the harsh enemy scaling in the remaster.
Fans of Oblivion have long debated the game’s **level-scaling system**, which adjusts enemy strength to the player’s level. While this design aimed to keep the game accessible, it often results in sudden, punishing difficulty spikes—especially if players delay major story missions.
Many players now recommend completing the Kvatch quest early to avoid the challenge scaling out of control. PC players can also look into mods that cap enemy levels or rebalance encounters, though these are only available for the **Steam version** of the game.
Oblivion Remastered launched on **April 22**, bringing both nostalgia and renewed gameplay challenges to longtime fans.