The High Priestess' Tarot card has been reworked in Phasmophobia Patch V0.5.2.0
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The High Priestess’ Tarot card has been reworked in Phasmophobia Patch V0.5.2.0

The High Priestess' Tarot card has been reworked in Phasmophobia Patch V0.5.2.0

The High Priestess’ Tarot card has been reworked in Phasmophobia Patch V0.5.2.0

Kinetic Games decided to be more transparent when writing patch notes in light of the Phasmophobia discord poll. The developers have shared complete details about the patch notes, as well as details regarding tuning and number adjustments in each patch for the first time. It was possible for Banshees and Demons to have parts of their respective kits swapped, so it will be fascinating to see how these new reworks turn out.

What can you expect from Phasmophobia patch v0.5.2.0

Demons now have their weakness replaced by the Banshees’ because it is more thematical, and acts as a counter to their strength. Kinetic Games discovered that some Shades love to show themselves early in contracts. The developers have adjusted their behavior to avoid confusion. Shades will now have a lower chance of performing ghost events in the latest update. They also return to normal when average player sanity decreases.

Phasmophobia Patch v0.5.2.0 Patch Notes

These are the highlights from the latest update:

  • Fixed an issue where the Banshee didn’t change target after killing a Nightmare player
  • Fixed bug in which drawing “The Tower” card while a hunt is starting would cancel it
  • Fixed a bug that prevented the Ouija Board from making a sound when the first letter was moved
  • Fixed bug in which the ghost couldn’t turn on or off lights when the host died.

This update changes the way Banshees, Demons interact and should make the game more fun. To view all the official patch notes, click

The High Priestess’ Tarot card has been reworked in Phasmophobia Patch V0.5.2.0
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