PlayStation buys small indie studio Bungie, but its games will remain Multiplatform.
Just as the dust was starting to settle on the Microsoft/Activision-Blizzard buyout, Sony is also acquiring the form of a $3.6 billion deal to buy Bungie. Although the Destiny developer won’t stop developing for other platforms at this time, don’t worry that you’ll miss out on many opportunities if you don’t have a PlayStation.
GamesIndustry.biz reports Bungie is now an “independent subsidiary” of Sony. This means that the company will cut sales on other platforms. However, this will not affect players for the moment. While the studio is working on Destiny 2 and a new IP, it is still innovating.
Jim Ryan, President of Sony Interactive Entertainment, said that this is an essential step in reaching a wider audience for PlayStation. “We recognize how important Bungie’s community to the studio, and we look forward to supporting them in their independence and growth.” Our community is as essential to PlayStation’s DNA as Bungie. We will continue to grow our passion for gamers and create the best place to play.
Pete Parsons, CEO of Bungie Blog, stated that the studio would accelerate its hiring process following the acquisition. The studio also published an FAQ which stated that Destiny2 content is not becoming a PlayStation exclusive beat-by-beat:
It seems like Destiny2 will continue unaffected by this deal. This is logical as to why would you want to fuck with something that cost $3.6 billion? As these acquisitions are filled with doublespeak about the future of a company’s output, we’ll soon see the details. Although this seems quite transparent, things could change. This is all based on a detailed report by IGN about the studio’s workplace culture.